Bugfix: Having lots of Tesseract frequencies should no longer crash the game. Bugfix: Residual rendering errors should have been fixed in most cases. If you are using Optifine, no guarantees. Bugfix: Liquiducts will not longer lose copious amounts of liquid when connected to a BuildCraft pump. Bugfix: Tesseracts should correctly preserve NBT data on items. Changed: Tesseract GUIs are now a bit nicer. Posted Image Changed: Various optimizations and improvements.
Textures: Tesseract GUIs will now need to be retextured. Besides, we'll solve this problem in a bit. Now then, you'll also notice the redstone signal tab and the configuration tabs which you should be familiar with by now, but this machine has four potential colors: blue, red, yellow, and orange.
Blue is Input, red is 'primary output', yellow is 'secondary output' and Orange is 'both primary and secondary output'. The 'primary' output, is red. That's going to be the two pulverized iron. The yellow is the 'secondary' output, which would be the pulverized ferrous metal.
Orange would be both of them. We'll be utilizing some of these mechanics in a bit, but for now, let's stick to the basics. It can automatically accept input from any blue side and it will automatically eject into any inventory, conduit, tube, or other such thing connected to a red, yellow, or orange side. So if you have, say, a Hopper attached to a blue side, and a chest on the orange side, you put your ores into the hopper, and it will automatically spit out the pulverized metals, both primary and secondary, into the chest!
Oh, but it doesn't stop there, my friend, you haven't seen anything yet! But right now, I want to set up that energy buffer I was talking about earlier. We will be using the Leadstone Energy Conduit.
Now we get to talk about alloying metals. There's two alloys we'll be working with shortly: Electrum and Invar. There's others, but they are later on down the tech tree. Wait a second Electrum Blend? You mean you have to blend something together to get it?
Give the man a cigar! Click on the Electrum Blend, and you'll see it is equal parts pulverized gold and silver. And we just so happen to have a machine that pulverizes metals, how handy! Now, let's go back to that recipe for the Leadstone Energy Cell. You'll notice the Leadstone Energy Cell Frame. Let's see what that requires.
Well, as one might expect from the name, it requires Lead , and a Redstone Block, and some Glass. So, make yourself some of that electrum blend, smelt it up in a furnace, and make it!
Now then, you know how I told you earlier to use two Leadstone Conduits to connect up your Pulverizer? Make sure to do so from the side, so neither the Leadstone Conduit nor the Dynamo are touching the front face.
Now click on it and bring up the GUI. You'll notice that you can throttle input and output here if you want, which does have uses later on, and that you've got a configuration tab. Click on it, and you'll notice you can have the cell sides set to blue, orange, or yellow. Blue is for power input, orange is for power output, and yellow is the 'blank' side for 'no connection at all'.
So set the side pointing to the dynamo to blue, the side pointing to the Leadstone Conduit to orange, and you'll notice that You see, you have exactly 40 RF going in, and exactly 40 RF being used by the Pulverizer, so there's no energy storage in the cell yet. But once you get done with using the pulverizer, it will start filling up the energy cell.
Pretty handy, and exceedingly useful for being able to be used 'in-line' like that. The next machine we want to build is going to be the Redstone Furnace. Yeah, remember back in the first section that you were gonna need some clay? Well, here's where it goes. Two brick blocks, two copper, a Redstone Reception Coil , the inevitable Machine Frame , and a piece of redstone. Not too hard. Now then, placement I want you to put it directly underneath your pulverizer for the purpose of the tutorial.
Trust me, I'm going somewhere with this. Hook up the Leadstone in the back from the Leadstone going to both the Pulverizer and the Energy Cell. It also only has two colors of side other than blank: blue and orange. As before, blue is input, orange is output. Now, I want you to do something for me. Go to your Pulverizer, and set the bottom to orange, then go to your furnace and set the top to blue.
Notice how output is now automatically going down into your furnace? Now, I want you to put a chest directly to the right of the furnace, and set that side of the furnace to orange. Now you have raw ores being put into the hopper, and ingots going straight into the chest!
While we are at it, let's talk about some of the other machines you can create right now. It's assumed in this tutorial that you don't build them yet, but since I figure this is a pretty dandy reference material, I should probably go ahead and tell you what most of those other machines do.
Okay, so you've got the Pulverizer , which is pretty cool, and you've got the Redstone Furnace , which is kinda neat, and some other toys which have their uses, but you're really kinda throttled on power, and while this has been pretty cool so far, you're really not all that impressed yet.
That's okay, we just needed to set up some infrastructure to get to the next stage. Now, let's talk about Invar. We already went over alloying and blending previously, so this isn't going to be anything new. It'll require two pulverized iron and one pulverized ferrous metal to make three invar blend. We're going to be needing this stuff quite a bit here in the near future. I want you to check out the Induction Smelter.
It's going to need two Invar, a bucket, that machine frame, a Redstone Reception Coil, and a couple of copper ingots. When you are done, put it to the right of your Pulverizer, right over that chest that is holding the ores. Go ahead and upgrade that chest to a Strongbox if you haven't yet. The Strongbox can be created with the following crafting recipe.
You'll note some interesting things about the Induction Smelter. First off, it has two inputs. Secondly, it has two outputs. Thirdly, it requires 40RF to run at full speed.
To process metals, it is going to need a flux material, generally sand. Now, this baby is a speed demon, and has some utility as well. How fast? Well, let's do some math here. Doing some math, that means it takes 80 ticks, or 4 seconds. Doing the math, that means ticks or about 5 seconds. However, it produces two outputs, possibly three, meaning the redstone furnace is not going to be able to keep up with the smelting from one Pulverizer. With the math there, it means it can process two ingots every second!
In other words, an Induction Smelter can handle up to five pulverizers going simultaneously no problem. Of course, if you want to just use the induction smelter straight, it can process raw ore into two ingots directly, it'll take RF or back to that 4 second mark, for two ingots. So it's definitely faster to have a series of Pulverizers feeding an Induction Smelter.
It's also a bit cheaper overall on the RF, it'll cost 4, to pulverize then induction smelt ores, but only 3, to process straight through the Smelter. So our power budget goes way up for the multiple pulverizer solution, but so does our speed.
Now then, that rich slag, when used in place of sand, can be used as flux for ores only not pulverized metal to triple output.
So it might be worth it for you to send, say, Gold straight to the Induction Smelter, since it doesn't have a secondary output. There's also Pyrotheum Dust, made with blaze powder, pulverized coal, and redstone dust. Thermal Expansion Mod 1. Parachute Mod 1. Moar Tinkers Mod 1. Mob Grinding Utils Mod 1. Sonar Core Mod 1. Open Modular Passive Defense Mod 1. Automagy: Automation and Logistics Mod 1.
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